SCREEN_SIZE=(1200,750)
FPS = 60

# 音效
BIU = 'music/biubiubiu.wav'


# 字体
 # 按钮字体
FONT_BUTTON_PATH = 'font/simkai.ttf'
FONT_BUTTON_SIZE = 30
FONT_BUTTON_COLOR = (255,255,255)
FONT_TITLE_PATH = 'font/simkai.ttf'
FONT_TITLE_SIZE = 80
FONT_TITLE_COLOR = (255,0,0)


# 按钮
BUTTON_COLOR = (128,128,128)
BUTTON_SIZE = (100,40)

# 开始界面背景图
START_BG_IMG_PATH = 'image/fei1.png'
START_BG_IMG_SIZE = (1200,750)


# 准星图
STAR_IMG_PATH = 'image/star.png'
STAR_IMG_SIZE = (50,50)

# bgm
START_BGM = 'music/start.mp3'
BATTLE_BGM = 'music/bgm_battle.mp3'
FAIL_BGM = 'music/fail_sad.mp3'

# hero
HERO_IMG_PATH = 'image/hero.png'
HERO_IMG_SIZE = (50,108)
HERO_SPEED = 3
HERO_HP = 20
# 针管
ZHEN_IMG_PATH = 'image/zhen.png'
ZHEN_IMG_SIZE = (90,135)

# weapen
 # 0
WEAPEN_0_IMG_PATH = 'image/weapen0.png'
WEAPEN_0_VALUE = 3 # 普通炮弹威力
WEAPEN_0_SPEED = 5
WEAPEN_0_SIZE = (20,20)
 # 强力回旋镖威力根据怪物的种类不同而不同
WEAPEN_1_IMG_PATH = 'image/weapen1.png'
WEAPEN_1_SIZE = (40,40)
WEAPEN_1_SPEED = 8
WEAPEN_1_W = 3 # 旋转速度
WEAPEN_1_TIME = 7000


# level1
MONSTERA_COORDS = [(100,100),(100,300),(100,500),(300,100),(300,300),(300,500),(700,100),(700,300),(700,500),(900,100),(900,300),(900,500)]
LEVEL1_BG_IMG_PATH = 'image/level1.png'
LEVEL1_BG_IMG_SIZE = (1200,750)
MONSTERA_IMG_PATH = 'image/monsterA.png'
MONSTERA_IMG_SIZE = (100,100)
MONSTERA_ATTACK_DIS = 10000
MONSTERA_ATTACK_VALUE = 2
MONSTERA_ATTACK_TIME = 1.0 # 攻击冷却，一秒一次
MONSTERA_HP = 20

# level2
MONSTERB_COORDS = [(100,100),(100,650),(1000,100),(1000,650)]
LEVEL2_BG_IMG_PATH = 'image/level1.png'
LEVEL2_BG_IMG_SIZE = (1200,750)
MONSTERB_IMG_PATH = 'image/monsterB.png'
MONSTERB_IMG_SIZE = (100,100)
MONSTERB_ATTACK_VALUE = 2
MONSTERB_ATTACK_TIME = 1.0 # 攻击冷却，一秒一次
MONSTERB_HP = 40
PAO_IMG_PATH = 'image/pao.png'
PAO_IMG_SIZE = (40,40)
PAO_SPEED = 3

# level3
BOSS_COORD = (200,200)
BOSS_IMG_PATH = 'image/boss.png'
BOSS_IMG_RED_PATH = 'image/boss_red.png'
BOSS_LOCS = [(150,0),(-50,150),(70,100),(80,-80)]
BOSS_IMG_SIZE = (200,200)
BOSS_HP = 150
LEVEL3_BG_IMG_PATH = 'image/level3.jpg'
LEVEL3_BG_IMG_SIZE = (1200,750)
BOSS_ATTACK_TIME = 4.0 # 攻击冷却
BOSS_ATTACK_TIME_RED = 2.0 # 红血攻击冷却
SUCCESS_BGM = 'music/success.mp3'

# success
APP_IMG = 'image/appreciate.png'
APP_SIZE = (700,3937)
APP_BGM = 'music/sword.mp3'